We are now clearing content in record speeds (wow so fast)! Due to our awesomeness, we are reducing our raid days from 3 to 2. This should give us more time to experience all the amazing content Legacy of Ykesha has to offer (much stuff, very wow)!
- Improved Raid Schedule!
- Sunday - 6:30 to 11pm EST
- Tuesday - 7:30 to 11pm EST
- Sunday - 6:30 to 11pm EST
- Adjusted DKP
- 40 DKP on Sunday (5 of which in On Time Bonus)
- 30 DKP on Tuesday
- 40 DKP on Sunday (5 of which in On Time Bonus)
Would you like to know more? Apply Today!
The votes are in! The Knights of Vallon Zek is being renamed to What the Zek. To celebrate, we'd like to take six months to stop and congratulate Banesidhe on his Enchanter epic! Way to go buddy!
It's official! Knights of Vallon Zek has merged with What the Guk to create the most lethal, trolling machine that's ever graced Agnarr!
Here's what changed:
- New leadership team!
- Different eastern based raid schedule!
- Tuesday: 8PM to 11PM
- Friday: 8PM to 11PM
- Sunday: 6:30PM to 11PM
- Lower sodium!
- Adjusted bidding tiers and recruitment requirements!
- 30% raid attendance to bid in first tier
- Recruits promoted to full members at the end of their 4th raid
- Rebalanced target based DKP!
- 30 DKP on Sunday
- 20 DKP on Tuesday/Friday
- More exclamation marks!
We have consummated the marriage with a zero wipe Plane of Time clear. We're going to be on a diet of Quarm with a side of Zeks for awhile.
Now that we're in the Plane of Time, it's time we rewind the clock and enjoy some classics resurrected from our archives. Please enjoy some of our KoVZ melodies from Velious and Luclin in today's rendition of Throwback Thursday!
So the pursuit to find these Paladin recruits was getting old so I phoned up our friends in What The Guk and said "bruh we have fiery defenders - meet us Friday and we'll hook a brother up." It seems that WTG members had heard about what happened to our previous Paladin recruits and gotten suspicious...but every Paladin wants more fiery swords so they rallied some escorts to come get the lewtz. Knowing we couldn't trap just Baldrin or Frankdabank alone, we rolled on over to The Rathe Council to "pickup the swords" so we could split their forces up a bit.
They brought some serious troops though. They brought two stout overlords, Ending and Brutal, that didn't look they wanted to put up with our crap. Lord Catz and Disciple Fupa were constantly trying to throw us off by playing dead. There was a sneaky rake named Drohan that was constantly standing behind me for some reason...not sure what that was about. I'm told they brought a druid with them too, but I could never guess who they were. They even brought two wizards, Mandos and Oleandrin, which employed some very interesting tactics. Oleandrin was clearly playing the long game, trying to pretend she was asleep.
After the first hour into our scheme, Baldrin figured out our game so he made like the shepherd and got the flock out of there. We had to turn up the heat so we tried to wear down the army of Clerics they brought - Leonard, Drzeheals, and Uldred - by putting them on some serious slave labor. What could be worse than being assigned to heal Frank? The heal doctor got left behind in the enchanter torture chamber, which included Private Gump. In a traditional necromancer fashion, Xhivar actually liked being tortured.
After three hours, the Knights of Vallon Guk had slain all members of The Rathe Council and the island witch doctor appeared. The now throng of bards, including new dirge buddies Bongoo and Storming, rejoiced as the island music began to play...
Now was the time. We started our Paladin chant and unleashed our fury. The drums began to beat faster and faster. The voodoo was clearly working as Frankdabank tried to make a run for it. We had him trapped with no where to go...when something went wrong. To this day, we still aren't sure, but we're pretty sure it was Anorian that stopped playing his drums so he could go walk his dog. The witchdoctor's spell was broken...and he turned on us. We had to abort the mission and put the Avatar of Earth back into the dirt. Thanks Anorian.
We have decided to give up our pursuit of recruiting another Paladin. Instead, we're going to rollback time and take out our frustration on the gods. Another big thanks to everyone that came out to try and fulfill our dream!
Dear Knights that also play on Corinav,
We regret to inform you that Corinav is now dead and you can stop playing on that new server. There will be no Kunark launch. Thanks!
Overlord Deeke wanted to share his perspective on the date night with Xegony...so without further adieu, I present to you the adventures of the Knights of Vallon Zek in Eryslai, the Kingdom of Wind:
Let me just start off with saying Plane of Sky is a major trigger point for us. Neuad told us to rest assured though - this "Plane of Air" was totally different. When will we learn about Neuad's jokes? You can't put fences up on your sky islands and throw up a big rainbow to distract us from the fact this is just another drawn out fight to murder a butterfly. LOOK AT THIS!
The first time we came here, emotions ran high. No one wanted to be conned into another Plane of Sky clear even if the zone did have a fancy name. A couple of trees weren't going to make us forget those old memories...birds, bees, and keys. Yeah. That's right...more keys. Why does everything have to be a game with these butterflies? Her servants put in these puzzles to keep us out from their long-legged god because she's a bit of a freak. Xegony is into the group scene. She's not shy with that low neck teddy and she constantly sends out invites to all of her spider silk collecting friends to come get down. She really wanted a good time but we were just too triggered from the last clear. Sorry babe.
On today's episode of yet another Paladin application, we had to look at the man behind the character for a personality check. It's no secret that our guild has a great balance of personalities. We have sweet angels, professional trolls, people that never talk, people that never stop talking, parse worshipping DPS robots, and relentless heal sluts...but when Pizaz said he "knew a guy" that was a little quirky, we didn't get our hopes up but we went to check out this guy he called Big Daddy Fro anyway.
The gang mounted up and rode on over to his pad...and from the first step in, things didn't seem promising. Dude had the heat cranked way up...it was humid and his servant staff of generals and elementals were anything but friendly. He did leave out some really nice gifts for his visitors and clearly had style. He must have read our website and heard how much we love stairs because he had a really ornate staircase going up to his bedroom...and then we saw him...
Judgement started pouring out of our knights. How much of a showering bag of water can this guy be if he bought a custom title, Tyrant of Fire???? We long got rid of our guild tyrant months ago. We really had to stop and ask ourselves how desperate are we for another Paladin? I tried to send the guy a tell but it said he wasn't even online so Pizaz went in to check it out. I guess they weren't really buddies after all because Fennin Ro - I mean Big Daddy Fro came out swinging...
I don't think he would have worked out anyway because Rotteeth didn't trust him since his teeth were so white and Carrotz wouldn't stop asking him to show his teethies. She claims she didn't add him to her friends list...but she did sneak her cleric in later with some freshly made backpacks......
As past expansion content continues to get easier and easier, the DKP value for many of these raids has been reduced to match the expected engagement time and value to the guild from the raid. The recruit referral bonus remains at 25 DKP so if you miss a raid night, invite a friend!